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Inevitably some of these messages are in Dutch, Twents or German, depending on my Mood

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The Mod / GamePlay Other The Mod / General Hero Talk / General Thanx The Mod / Visuals Modding / TES CS Version 0.80 Poetry The Site / SlideShows The Site / Pictures

Flailfist Junior

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The Mod / GamePlay

By Azurolf , on Mon 08 Jan 2018, 04:13:51 AT

h:The Puncher He started early oct 2017, and it didn't take me long to start filming this Liberator. As a matter of fact: i started him to check whether the new class would be fun. Ilya

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Hell Racer / First Encounter

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The Mod / GamePlay

By Azurolf , on Mon 18 Apr 2016, 22:02:51 AT

h:Gerhard Level 56 Many weeks ago I devised this creature, and yesterday I finally bumped into one. Well, not the Creature itself, but Creatures it had or at least could have already spawned

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CTD in Menumode when doing nothing

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The Mod / GamePlay

By Azurolf , on Wed 13 Apr 2016, 00:45:47 AT

It has happened a couple of times now, and the other minute i actually witnessed it : sometimes when in Menu Mode and i player do nothing at all in the game (pausing to do some cooking maybe

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Hell Racer

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The Mod / GamePlay

By Azurolf , on Sat 20 Feb 2016, 01:40:53 AT

This one was really fun to make. It is blindingly fast, and spits out Nightmares while unbothered AND when attacked. A couple of these and the Mod would be frustrating, tedious and other evil

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Finishing Touches 0.80.X

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The Mod / GamePlay

By Azurolf , on Sat 09 Jan 2016, 03:48:22 AT

OK so we had some sets with bonus, and now we have more. I redid the Mystic Set. They are new items now, for their Solo properties had to be tuned down considerably. They no longer have Feath

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The First Friendly Kill

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The Mod / GamePlay

By Azurolf , on Fri 11 Dec 2015, 02:02:31 AT

The first few Friendly Kills and then some, they trigger Journal Entries. h:Which in this case couldn't be more inaccurate A Betty Nightmare and a Baby Netch were very close to eachot

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Pacifying Wildlife / Cont'd

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The Mod / GamePlay

By Azurolf , on Wed 09 Dec 2015, 02:53:43 AT

I'm still not sure whether to keep it in or drop the whole idea. Currently it's in and slightly advanced. When i start a game, it asks me whether i want it and (if so) how. Of cours

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LW's Presents

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The Mod / GamePlay

By Azurolf , on Wed 09 Dec 2015, 00:10:34 AT

h:Praise be LW and his presents Having said that, sometimes there's simply too much in 1 day. Like when one enters at Level 30 and he gives you a present every time you start a conversa

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Travellers

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The Mod / GamePlay

By Azurolf , on Fri 20 Nov 2015, 01:57:19 AT

Nobody on the Fora ever told me that the word is written with two Ls. Thanx guys. I found out by finally looking it up in a dictionary. And I was *so* pissed that I had to rename them all, th

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Better Undead / Finalizing 0.80

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The Mod / GamePlay

By Azurolf , on Thu 19 Nov 2015, 02:49:00 AT

Some of the summoned Undead (the trading ones) have been given a nice little script. It's not in the current DL version, but it will be in the final 080. It derived from the Better Daed

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Baladas

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The Mod / GamePlay

By Azurolf , on Fri 13 Nov 2015, 02:25:06 AT

I love Morag Tong, and usually i have no objection executing the Writs, but during the development of Propylon Notes, i have come to love this guy, and he usually likes my Heroes too. Coming

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Pacify Wildlife

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The Mod / GamePlay

By Azurolf , on Fri 13 Nov 2015, 01:39:25 AT

OK, you are a Level 35 enjoying the view. Suddenly FULL Battle Music. A Level 1 Mudcrab has detected you... See what's wrong with that? That's why there's a new ATZ... Just m

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Testing 0808

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The Mod / GamePlay

By Azurolf , on Wed 14 Oct 2015, 02:59:08 AT

h:Antarctica volunteered I was quite pleasantly surprised when the Trader Lord near Seyda Neen, on the Moon Sugar Island, decided to follow this Mighty Argonian. She has a Golden Longsword n

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Steam Damage

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The Mod / GamePlay

By Azurolf , on Sun 04 Oct 2015, 03:11:37 AT

Just a couple of minutes ago i saw a movie by abot with his Lava and Steam mod. I have done steam too. It hurts. Doesn't make sense if it doesn't. But as a Argonian Orc, i simply re

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Movie Time

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The Mod / GamePlay

By Azurolf , on Thu 16 Jul 2015, 03:17:32 AT

h:Sunset goes to Telasero. http://youtu.be/LCXuz2nrR4E Warning: Extremely Violent...

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Davidon

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The Mod / GamePlay

By Azurolf , on Sun 28 Jun 2015, 01:12:44 AT

Apart from renaming some Morons and Maniacs, there will be another kind of Davidon not yet pesent in the Mod. It will be a companion, and he'll be gone after player->getLevel Minutes.

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Hollow Tree

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The Mod / GamePlay

By Azurolf , on Sat 20 Jun 2015, 02:16:07 AT

h:Why would you plant trees? So by now the tree may have a Daikatana Potion. It's a magnificent weapon. Sure. But i had a smoke just now and i imagined that it might be great if every o

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Bound Daikatana

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The Mod / GamePlay

By Azurolf , on Thu 18 Jun 2015, 01:45:04 AT

h:Finally! Yesterday i finally had the idea and the abilities. It's magnificent. Young One Gerhard loves it. But let's not skip stations now. When i first held a Daedric Daikatana

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DB Attack Script

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The Mod / GamePlay

By Azurolf , on Thu 21 May 2015, 02:55:31 AT

Well... h:if you take a nap, you'll really need it DBAS interrupts your sleep in the first frame. No recovery there. So, i've put the actual attack inside a second BG script whic

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Simply Having Fun

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The Mod / GamePlay

By Azurolf , on Tue 03 Feb 2015, 02:13:17 AT

Whatever. It took me an entire day to find out what was wrong. But then it WORKed. Ma-a-a-an, finally seeing them Flirt, it was awesome. Yeah! Described the cleanup in RN. Which are online no

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HELL

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The Mod / GamePlay

By Azurolf , on Fri 23 Jan 2015, 01:13:35 AT

I did a bit of Zweaking on Ze Nightmare Racer Zwo Dayz go, remember du Schwein? Vell, it woz not eenof! Ofkors i did remember ozzer Nightmare Animals, Und zenn i zzought it would be A bed ID

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HELL / Nightmare Racers

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The Mod / GamePlay

By Azurolf , on Wed 21 Jan 2015, 01:18:31 AT

I have received a h:Message from Sunset Hi Friend! Thanx for the upgrade. I used to yawn at the Nightmare Racers. Not anymore. I bumped into a III just now and it was GREAT! Horrors and D

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Tongue-Toad

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The Mod / GamePlay

By Azurolf , on Sun 04 Jan 2015, 00:07:52 AT

So after returning him the Juicedaw Feather Ring, Lorgumol gro-whatever has another order : Silence the Argonian Tongue-Toad. And you want to ask the guy : Why? But you can't. You want

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Oh F**K

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The Mod / GamePlay

By Azurolf , on Tue 30 Dec 2014, 01:33:05 AT

I've been doing the Veteran Maniacs and the 'H'-Guars this week, and this afternoon i noticed that Rat Horror and Nightmare weren't all that serious trouble - compared to

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Veteran Maniax

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The Mod / GamePlay

By Azurolf , on Sun 28 Dec 2014, 02:22:03 AT

h:They were great in The Early Days Yeah. But nowadays with all the serious damage a High Level Hero can inflict, they were just too easy. They were trying to cast some spell and i would hit

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So Bloody Beautiful

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The Mod / GamePlay

By Azurolf , on Fri 26 Dec 2014, 02:49:10 AT

Way before the explosion of functionality in the last couple of months, i made save with Joan in Rick's Place. Everything i needed for the two separate lines was available on some light

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Imbudor / Cont'd

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The Mod / GamePlay

By Azurolf , on Sun 21 Dec 2014, 03:02:26 AT

h:Blight Me! Fire, Pain and Shock now operational for all 6 Stages. Butcher XBow + Golden Imbued Shock Bolt (ie Stage 6) kills a High Ordinator in 1 Hit, with NO BOUNTY. Whoa! 360 Damage in

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Bamzians

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The Mod / GamePlay

By Azurolf , on Wed 03 Dec 2014, 02:18:48 AT

h:Sunset trembled with fear . . . . . . as the giant Advanced Centurion kept missing him. What if it would hit? Ah. Successful Block. After a couple of weeks, the giant finally landed a blow

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Death

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The Mod / GamePlay

By Azurolf , on Thu 06 Nov 2014, 00:17:36 AT

h:L62 Antarctica and a Dreamer Slicer 8 The slicer's first hit left Annie with just about 1/3 of her Health. She refused to drink her Orange Juice. So the second Hit killed her. She�

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Spirit Mail

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The Mod / GamePlay

By Azurolf , on Tue 14 Oct 2014, 02:53:26 AT

It's a new concept, very sketchy. It may turn up im other parts of the Game, even in TOG parts. I don't know. You see, Rick flunked out of Shaman School, but before he did, he lear

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The Imbudor

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The Mod / GamePlay

By Azurolf , on Tue 14 Oct 2014, 01:58:41 AT

h:Today i've been working on a Bottle Well, the Bottle was easy. Pick a decent looking one from misc, save it as me own, Done. Ah. But it's not just another bottle. If you guessed

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Friend Protection / Wurxnot

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The Mod / GamePlay

By Joan , on Sun 12 Oct 2014, 23:32:24 AT

h:Hae Yu Stoopid Azugay It dusn wurk, det purtexhun of de frens. Furs dae wur onlee purtexed bah som stoopid sumuns, so der wos no fun in kil dem. But now wit ol de kreetyers det pop up aoun

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Friend Protection / Darkness Descends

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The Mod / GamePlay

By Azurolf , on Fri 10 Oct 2014, 11:38:16 AT

h:14X10-1130 Remember [:167:] ? Protection has been polished. And currently I'm testing a new entity (Negative Grey Light) that is dropped wherever a Friend be killed. It Poops Darknes

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Ebony Arrow of Slaying / On its way

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The Mod / GamePlay

By Azurolf , on Fri 10 Oct 2014, 11:02:08 AT

h:14X10-1100 Remember [:162:] ? I've taken a couple of showers since then. So by now, Rick responds to the Arrows, and there's a cute little quest that sends you all over the plac

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Friend Protection / Cont'd?

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The Mod / GamePlay

By Azurolf , on Mon 06 Oct 2014, 13:41:53 AT

Last week i introduced Friend Protection as a trial feature of the NMR Upgrade script. I added it to some friendly creatures, just enough to try it for size. Baby Mudcrab and Baby Racer were

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Pranas

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The Mod / GamePlay

By Joan , on Mon 06 Oct 2014, 00:18:42 AT

Hae yu Wots wit doze creetyers? Dae now mik big big sworm in de sees! Is beter den hirok, but tiks muts longer to kill ol. Yeh Ha but ahm no fool wit an ex, ahm a menyek wit ex en spels. Ah

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Ebony Arrows of Slaying

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The Mod / GamePlay

By Azurolf , on Sun 05 Oct 2014, 09:14:35 AT

h:14X05 Joan L51 did the Cloudcleaver 'quest' yesterday. Hlormar didn't yield, not even when he was 3/4 dead. So Sosia kept the Axe. Curious about it, i decided to look it u

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Ancient Nightmares

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The Mod / GamePlay

By Azurolf , on Tue 30 Sep 2014, 01:52:46 AT

h:Upgrade 14929 They had become too weak. They have changed. The following Nightmarees are addressed in AT0779 NMR: Dremora, Saint, Maniac. They dated back from 2005, and hardly grew with th

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Piranha / Part 2

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The Mod / GamePlay

By Azurolf , on Sat 27 Sep 2014, 02:16:45 AT

h:Big Grin The driving force behind the Spawning was partially the urge to reduce Summoning. Piranhas didn't summon. h:Sharks did So, the Horror Sharks no longer summon endless waves

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YEAH

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The Mod / GamePlay

By Azurolf , on Thu 25 Sep 2014, 01:40:51 AT

h:I have a working script for the Piranhas Everything is linear, there's only one big IF at the end. And it works! If the Engine puts a P1 in the waters, everything's kool, nothin

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So Obvious

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The Mod / GamePlay

By Azurolf , on Wed 24 Sep 2014, 00:57:01 AT

After a long and arduous journey from SHI East to Outpost, Kermit took the Lighthouse Junction to Seyda Neen. Piles of Guard Armor from a previous encounter with a nearby Kwama Mother (I call

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Spawning / Cont'd

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The Mod / GamePlay

By Azurolf , on Mon 22 Sep 2014, 23:49:42 AT

h:Well well well Imagine a single Nix Warrior. You walk through the wilderness and he's generated when you're still some X Cells away. You don't know he's been generated.

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DB Attacks / Spiced up Spriggans

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The Mod / GamePlay

By Azurolf , on Mon 22 Sep 2014, 01:21:43 AT

h:Yeah... The King sends an Assassin to some prisoner released from a boat on a faraway island who just killed a mudcrab and nearly died from it. Makes sense. h:It Doesn't Ever since

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Summons

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The Mod / GamePlay

By Azurolf , on Wed 17 Sep 2014, 15:11:10 AT

h:14917-1510 David mentioned the heavy summoning and i agree. It's too much sometimes and too little variation. 6 Yikeses or Saints is a hell of a lot of work. So now i'm experim

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Birthsigns

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The Mod / GamePlay

By Azurolf , on Wed 10 Sep 2014, 13:40:46 AT

h: 14910 1330 So. The New Version is online. And then it's time for a New Hero. And you see the Mod's Birthsigns... And it's Back to the Drawing Board... It's not a Show

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Souls

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The Mod / GamePlay

By Azurolf , on Mon 01 Sep 2014, 16:56:09 AT

h:Sep 01, 1700 Many of the AT Creatures have decent Souls. Some don't. That's the final tweek for 0.77, starting tonight. Face it: Nightmare Racer has 200, Cold Racer has 500. Nah

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Dancers

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The Mod / GamePlay

By Azurolf , on Mon 01 Sep 2014, 14:57:08 AT

h:These guys and girls have been around for a long long time Slightly changed through the years, but their dialogue got so boring and then those names... Nah. They'll probably never fo

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E-e-excuse me

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The Mod / GamePlay

By Azurolf , on Mon 01 Sep 2014, 02:12:08 AT

h:Never noticed it before If they say that, their Disposition goes up 10 until it's over 70. It's too much, too fast. I really hate it. I consider removing Nothing. Which means: Ze

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Reeh-Jah

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The Mod / GamePlay

By Azurolf , on Mon 01 Sep 2014, 00:51:35 AT

Just when one thinks all is well, one walks into this ever so sweet Slave On The Run. And one says: sure, i'll help thee. And then a muddy rat kills reehjah in one bite. No 'Wait He

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Horrors Co-operate

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The Mod / GamePlay

By Azurolf , on Fri 29 Aug 2014, 00:18:09 AT

h:D-A-A-A-A-M-N-N-N A Huge Swarm and two Goblin Marines and a Britton Maniac. Not a chance! Died there some 8 times. Couldn't cast any spells due to heavy beatings, couldn't proper

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If Only

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The Mod / GamePlay

By Azurolf , on Thu 28 Aug 2014, 02:08:02 AT

If only i could forget everything i ever knew about MW and click the Icon for the first time once more. But now with Tribunal, Bloodmoon and Azura's Touch. Even if i'd never played

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Phew!

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The Mod / GamePlay

By Kermit , on Thu 07 Aug 2014, 02:01:10 AT

h:L24 now Somewhere between Tel Aruhn and Tel Mora late last night, near some Daedric Shrine on some island, there was this sweet Netch Bull floating, and while i was watching it, Battle Hymn

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Gameplay Revolution

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The Mod / GamePlay

By Azurolf , on Tue 07 Jan 2014, 02:03:03 AT

h:As far as i know there's no Game offering what i just added to The Mod It took me several hours to get the Script accepting the Second Question, but the basic idea worked in five minut

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Bubblegum

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The Mod / GamePlay

By Azurolf , on Sat 28 Dec 2013, 00:57:24 AT

h:I'm testing [:131:] now, the first with GMST removed. This Amazing L32 Bosmer Girl volunteered. First thing i had to do was get her pretty ass out of that Indalen tomb in TOG, for eve

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Swarms

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The Mod / GamePlay

By Azurolf , on Sun 10 Nov 2013, 02:57:53 AT

When a Hero like RQ or Joan takes on a Swarm, they don't 'fly'. They Jump. They run and circle and Jump again, straight up or aiming at a specific Foe. Sometimes they land on t

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Ouch!

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The Mod / GamePlay

By Azurolf , on Sun 10 Nov 2013, 02:18:30 AT

Well... After a couple of days of running and butchering and jumping off high rocks with a Hero who wishes to remain anonymous, it's good to readjust when one resumes a very young Hero&#

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Kermit on the Verge of Level 2 / Even NL

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The Mod / GamePlay

By Azurolf , on Tue 05 Nov 2013, 00:00:36 AT

h:Sorry English Readers, better skip this one, or take a languge course. Wat een FEEST ! Er was al es eerder een incarnatie van Kermit, maar die ging nergens heen. Deze - speciaal voor 0.76.

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Kermit / Celebrating Pandemonium

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The Mod / GamePlay

By Azurolf , on Sat 02 Nov 2013, 01:12:55 AT

h:New Version -> New Hero A couple of days ago i froze all Autumn Version Projects. It was good enough. It was time to generate the new version, and i decided not to call it Penultimate Ed

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Stone Circles

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The Mod / GamePlay

By Azurolf , on Sun 20 Oct 2013, 02:05:50 AT

I may have to add some element explaining them to The Hero, with Journal Entries, map markings and all, but i don'tknow if i will do so before the next release. There has been introduced

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Testing 0.76.7

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The Mod / GamePlay

By Azurolf , on Sun 20 Oct 2013, 01:09:56 AT

Joan may be Great. I will not deny that. Sunset may be Huge. But there's only One who has it all : RQ. He's now running around on Mournhold Isles, testing some of the additions to 0

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HLH testing version 0.76.5

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The Mod / GamePlay

By Azurolf , on Tue 24 Sep 2013, 01:23:25 AT

Branched a version this weekend, and some HLH saves. Joan, Midas, RQ. They're trying to find bugs in the distribution zip. Well, as a matter of fact, they're having a lot of fun and

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Enter Midas

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The Mod / GamePlay

By Azurolf , on Mon 16 Sep 2013, 01:49:24 AT

Browsing through some very old saves, i found Midas, 2004, L53, still in TOG. And i found myself wondering how this HLH would fare were he to enter the current state of The Mod. So i loaded t

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Gares

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The Mod / GamePlay

By Azurolf , on Wed 19 Jun 2013, 02:01:29 AT

It's like Coming Home. Reported the Urshilaku Adventure, now Caius sends us to Dagoth Gares. We all know what happens there. Corprus. Tel Fyr. The One Last Dwemer. Even after so long, t

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VX and Permashield (PS)

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The Mod / GamePlay

By Azurolf , on Tue 28 May 2013, 03:30:25 AT

Now that ATCreatures have their own skins, i may be tempted to drop the PS of Nightmare and Hell Adversaries. Current gameplay is a bit too easy, because one can detect them easily from grea

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